But yes, it's another coordinate system. Just as with cylindrical coordinates mentioned in the last post, spherical is somewhat of a cousin of our old polar coordinates.
(Refer to the blog archive for a refresher on polar coordinates.)
There are three components to coordinatizing points in spherical:
Both "rho" and "theta" are exactly the same as polar and cylindrical. The only difference between spherical and cylindrical, however, is the final component. This difference makes sense, though. Take a moment and imagine a cylinder. It is, in essence, a circle extruded infinitely in the z-direction. Therefore, it only makes sense for it to have a z-component to its point-coordinates. For a sphere, however, you have "phi", the extent of the surface from the positive z-axis.
Imagine a circle on the yz-plane extruded down to the xy-plane as depicted in the image below. If the top of the circle is only brought down to the xy-plane, it has only completed 1/4 of its way around the coordinate plane, so "phi" is pi/4. Keep in mind, however, that since "phi" is only measured from the positive z-axis, the highest possible value for "phi" is pi. This prevents doubling-over when measuring "phi".
To integrate, simply keep the following conversions from rectangular to spherical in mind and integrate accordingly:
Also, just as with cylindrical coordinates, there is a new "dV" in spherical, which may seem a little daunting at first sight, but isn't that bad once the trigonometric functions eliminate the angles involved with "theta" and "phi":
A short sample:
Consider the following sphere of radius 4 (it looks like a cracked egg, but bear with me):
- It extends from the positive z-axis to the negative z-axis, so "phi" is pi.
- It extends all the way around the xy-plane, so "theta" is two-pi.
- And it's radius is 4, so "rho" is 4.
It may seem a little confusing at first, but with a little practice, it'll get easier.
Happy spherical integrating!
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